Broken Card Spoilers/Possible Deck Builds Part 3

Hi there everyone

Today I’m finishing off what i started off two posts ago when i decided to write about m12 prerelease deck possibilities by including one final one.

Now that all of the cards have been spoiled and the prerelease is but days away, that leads me into thinking about the two colours i have neglected so far. Those colours are green and white, its not that i dislike these colours its just find that every time i choose them in drafts they tend to shot to pieces by more aggressive red black decks. That’s not saying the colour combo isn’t great when it comes together its just that its not my preferred colours.

I feel this core set has changed my mind a little in how i feel about my weakest colours, in the fact it has created some supremely awesome cards and combos i would normally never even think of let alone play.  You don’t believe me? well lets have a look at this beauty for starters!

This card is awesome! Just plain awesome! Its cheap for 3 mana and has the potential to get huge especially in combination with this next card.

A lovely cheap creature taper that just helps out our Avenger card to no end.

The next card two cards is to highlight a combo i found particularly broken in white.

Now the first card seems like a fairly ok defender card but if its equipped with Spirit Mantle its just broken! A 1/3 defender that’s got protection from creatures and you gain 3 life every time you block with him, really wizards shame on you :(

Now we come to the last white creature id like to highlight today.

This card is great it stops your opponent canceling any of your spells during your turn and makes sure that your opponent uses his removal during his turn so it limits his options.

Finally the last white card I’m going to mention today is.

I love this card its just immense. Imagine your sitting on turn 3 with 3 land and have taken about 4 damage from your opponents weak 1/1s all you do is play this go up 6 life and produce 3 extra blockers! Not a hard sell really.

Now on to the greens which in this core have had a serious upgrade since the last core in my opinion.

This card is an awesome late game that lends its self to a next turn overrun finish well worth 6 mana.

This card isn’t exactly new but its excellent at making your opponent block your deathtouch creatures as you sneak through with your larger creatures.

I just love this card. Its cheap useful and im sure will be a money card in the near future. The cards ability doesn’t even require tapping so you can use its ability straight away to avoid it being killed by shock or other damaging removal.

Finally the last card I’m going to mention today is a game winning green card.

This card is definitely a game winner. The simple fact that its power and toughness double each upkeep is enough to put the frighteners on your opponent but to make it get trample after 10 counters is just scary!

Now on the actual deck you could build with these cards.

40x cards:

17x land:

9x plains

8x forests

8x spells:

2x Lure

3x Spirit Mantle

2x Timely Reinfourcements

1x Doubling Chant

15x creatures:

4x Pride Guardian

4x Gideons Lawkeeper

1x Gideons Avenger

1x Skinshifter

2x Grand Abolisher

1x Primordial Hydra

2x Garruk’s Companion

Theres the deck lets hope that on prerelease day you can build an interesting build like the ones ive described or better. If you have any suggestions of cards i should have included comment below or email me at stefan_d_durie@hotmail.com

Good bye for now and stay frosty.

 

 

 

 

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One Response to “Broken Card Spoilers/Possible Deck Builds Part 3”

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